The Chronicles of Darkness is a Rulebook for Storytelling Game.
The Chronicles of Darkness Rulebook is the key to exploring that world, a guide to storytelling encounters with the uncanny and a foundation for tales in which the monster becomes the hero.
The Chronicles of Darkness Rulebook PDF will help you and your friends tell tales of thrills and chills.
It provides tools for investigation, violence, setting-building, and more, but layers them on top of a framework that lets you dial back the
complexity and improvise at any time.
PDF Details
Table of Contents
Name | The Chronicles of Darkness Rulebook PDF |
Authors | Rose Bailey, Meghan Fitzgerald, David A Hill Jr, Matt Miller, Travis Stout, Audrey Whitman, Filamena Young |
Publishing Date | N/A |
Language | English |
Genre | Storytelling, Rulebook |
PDF Sizs | 50.19MB |
Pages | 294 Pages |
Total Downloads | 31,835[Update] |
Buy Online | From Amazon |
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Chapters::Contents
Chapter One: The Face in the Mirror describes how to create your protagonists.
If you’re playing one of these starring characters, this should be your first stop.
Chapter Two: Infernal Engines explains the rules of the Chronicles of Darkness
storytelling game, from finding clues to building bombs.
Players and Storytellers alike should be familiar with this section, since it’s where you’ll turn when the characters are in trouble and you don’t know what happens next.
Chapter Three: Black Threads looks at the game from the perspective of the
Storyteller, the player who organizes the game and plants the seeds which become stories in play.
It also provides a system for creating Missing Persons scenarios that can bring a group of disparate characters together. Storytellers new and old should check out this chapter, as it’s packed with both basic advice and explanations of
how to use the Chronicles of Darkness to their best advantage..
Chapter Four: Wonders and Horrors provides systems for creating monsters
and other characters controlled by the Storyteller.
Inside, you’ll find sample antagonists, rules for spirits and ghosts, and a complete system for creating horrors right out of urban legend, as well as several examples of the same. Storytellers will want to make a lot of use of this chapter.
Chapter Five: The God-Machine Chronicle offers a variety of Storytelling
advice, scenario ideas, and characters for running a game featuring the God Machine, a mysterious force that manipulates humans to build and extend its
presence in the world. This chapter is intended mainly for Storytellers, since we wouldn’t want to spoil any surprises.
Introduction to Book
As a player in the Chronicles of Darkness, you explore the story and help to
weave a tale through a character you create. Your character is your means to engage
with the world.
As a player, it’s your responsibility to portray your character in a way that’s ap-propriate to her background and context, while fostering the kind of story you want
to see her in.
Consider that moment in a horror movie where you’re at the edge
of your seat, trying to make decisions for a character who’s about to do something
dangerous.
With your character, you can choose to step back away from the cellar
door, or to lash out at the monster instead of standing and screaming. Or, you can
embrace that moment of horror and jump headfirst into the awfulness you know
is coming.
After all, no Storyteller can scare you the way you can scare yourself.
Creating characters is best done at the table with everyone participating.
Stories
about characters with ties, whether they be social or simply thematic, will work
much better than a bunch of strangers designed with different types of stories in
mind.
In game terms, you make your character through a series of traits. These
traits describe her capabilities, her weaknesses, and some of what makes her
unique.
Imagine how many different characters you could describe as “paranormal investigators,” “curious students,”or even “truck drivers.” These traits allow you
to define and refine your character’s role in the story
Description for this PDF
The Chronicles of Darkness Rulebook is the key to exploring that world, a guide to storytelling encounters with the uncanny and a foundation for tales in which the monster becomes the hero.
The Chronicles of Darkness Rulebook will help you and your friends tell tales of thrills and chills.
It provides tools for investigation, violence, setting-building, and more, but layers them on top of a framework that lets you dial back the complexity and improvise at any time.
How to use this book?
The Chronicles of Darkness Rulebook PDF describes how to create protagonists for
your own unique horror stories, how to adjudicate the results of their actions, and
how to play a storytelling game with your friends.
Use this book as an introduction
to both storytelling games and the unique setting of the Chronicles of Darkness.