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Introduction of Lost mines of phandelver pdf
Table of Contents
This book is written for the Dungeon Master. It contains a complete Dungeons & Dragons adventure, as well as descriptions for every creature and magic item that appears in the adventure.
It also Introduces the world of the Forgotten Realms, one of the game’s most enduring settings, and it teaches you how to run a D&D games.
Lost mines of phandelver pdf
Running the adventure:
Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level.
The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting.
The Sword Coast is part of the North-a vast realm of free settlenents surrounded by wilderness and adventure. You don’t need to be a Forgotten Realms expert to run the adventure; everything you need to know about the setting is contained in this book.
Lost Mine of Phandelver is divided into four parts.
Part 1 : Goblin Arrows
In part 1, “Goblin Arrows,” the adventures are on the road to the town of Phandalin when they stumble into a goblin ambush.
They discover that the goblins (who belong to the Cragmaw tribe) have captured their dwarf friend Gundren Rockseeker and his escort, a human warrior named Sildar Hallwinter.
The characters must deal with the ambushers and then follow their trail back to the goblins’ hideout. They rescue Sildar and learn from him that Gundren and his brothers discovered a famous lost mine.
Sildar Knows only that Gundren and his map have been taken to somewhere called “Cragmaw Castle.”
Part 2 : Phandalin
In part 2 “Phandalin,” the characters arrive in Phandalin,” the characters arrive in Phandalin to find it terrorized by the Redbrands, a gang of miscreants led by a mysterious figure called Glasstaff.
A number of interesting NPCs can also be found in Phandalin, laying the hooks for short adventures in part3. The Redbrands try to run the characters return the favor and storm the Redbrand lair.
In a hidden stronghold beneath an old manor, they find that larno “Glasstaff” Albrek, the leader of the Redbrands, is taking his orders from someone called the Black Spider-and that the Black Spider wants the adventures out of the picture.
Part 3 : The Spider’s Web
In Part 3, The Spider’s Web Provides the characters with several short adventures in the region around Phandalin as they search for more information about the Black Spider and the dwarves lost mine.
The clues the characters picked up in Phandalin can lead them to spy on a mysterious wizard at the ruins of old Owl Well, seek the advice of a dangerous banshee, oust a band of ores lurking at Wyvern Tor, and investigate the ruins of the town of Thundertree.
Several of these leads point to Cragmaw Castle, which is the stronghold of King Grol, leader of the Cragmaw goblins. Here the characters discover that the Black Spider is a drow adventurer named Nezznar, and that the Cragmaw goblins work for him (drow are elves who hail from a realm deep underground).
More imortantly, they recover Gundren Rockseeker’s map to the lost mine, or learn the mine’s location from one of the other leads they unearth during part 3.
Part 4 : Wave Echo Cave
Following the map or the directions to the lost mine brings the characters to part 4, Wave Echo Cave That lost underground complex is now overrun by undead and strange monsters. Nezznar the Black Spider is there with his loyal followers, exploring the mines and searching for the legendary Forge of Spells.
The adventurers have the opportunity to avenge Gundren Rockseeker, to ensure the prosperity and security of Phandalin by clearing the rich mine of its monsters, and to put an end to the troublemaking of the Black Spider- if they can survive the dangers of the Lost Mine of Phandelver.
In D&D, the story is guided by your actions, and your actions are guided by the rules.
I hurl the brazier of hot coals into the monster’s face; ‘a player says. What happens next is up to you, the Dungeon Master, and this book.
Adventure Book: The Lost Mine of Phandelver PDF
This book is for the Dungeon Master. As the Dungeon Master, you’re the game’s narrator and referee. You’ll play the roles of the monsters and villains your players encounter as they battle and plunder their way through never winter.
About Dungeons & Dragons
An innovator in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as tabletop.
Fifth edition D&D draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that hold captive the hearts and minds of millions of players worldwide.
- Running the Adventure
- Adventure Hook
- The Forgotten RealmsPART 1: GOBLIN ARROWS
- Goblin Ambush
- Cragmaw Hideout
PART 2: PHANDALIN 14
- Encounters in Phandalin
- Important NPCs
- Town Description
- Redbrand Ruffians
- Redbrand Hideout
PART 3: THE SPIDER’S WEB
- Triboar Trail
- Conyberry and Agatha’s Lair
- Old Owl Well
- Ruins of Thundertree
- Wyvern Tor
- Cragmaw Castle
PART 4: WAVE ECHO CAVE
- Character Level
- Experience Point Awards
- Wandering Monsters
- General Features
- Keyed Encounters
APPENDIX A: MAGIC ITEMS
- Using a Magic Item
- Item Discriptions
APPENDIX B: MONSTERS
- Monster Descriptions
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Book’s Name : Lost Mines Of Phandelver Pdf
Author : D&D
Original language : English
Size Of PDF : 10.3 MB
Number of Pages : 138 Pages
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